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mikedj

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Posts posted by mikedj

  1. Em 31/08/2022 em 14:37, Silva - GGS disse:

    Linhas de 10 dzs para fixar e acertar entre 8 a 10 dzs em uma das linhas abaixo no concurso atual  2610 

    02 03 05 09 11 14 15 17 23 24
    03 04 06 10 12 15 16 18 24 25
    04 05 07 11 13 16 17 19 25 01
    05 06 08 12 14 17 18 20 01 02
    06 07 09 13 15 18 19 21 02 03
    07 08 10 14 16 19 20 22 03 04
    08 09 11 15 17 20 21 23 04 05
    09 10 12 16 18 21 22 24 05 06
    10 11 13 17 19 22 23 25 06 07
    11 12 14 18 20 23 24 01 07 08
    12 13 15 19 21 24 25 02 08 09
    13 14 16 20 22 25 01 03 09 10
    14 15 17 21 23 01 02 04 10 11
    15 16 18 22 24 02 03 05 11 12
    16 17 19 23 25 03 04 06 12 13
    17 18 20 24 01 04 05 07 13 14
    18 19 21 25 02 05 06 08 14 15
    19 20 22 01 03 06 07 09 15 16
    20 21 23 02 04 07 08 10 16 17
    21 22 24 03 05 08 09 11 17 18
    22 23 25 04 06 09 10 12 18 19
    23 24 01 05 07 10 11 13 19 20
    24 25 02 06 08 11 12 14 20 21
    25 01 03 07 09 12 13 15 21 22
    01 02 04 08 10 13 14 16 22 23

    Valeu pelas dicas

    • Like 2
  2. Em 24/08/2022 em 20:46, RobSmith disse:

    Otimizado pelo avaliador esta mesma base para 96,6863%
    19 combinações

    Descobertos 108.317 combinações

    Segue a lista atualizado (pode ser melhorada)

     

    01 02 06 07 09 10 11 16 17 18 19 22 23 24 25        
    02 03 04 05 09 10 12 14 17 19 20 22 23 24 25        
    01 02 03 05 06 07 08 10 12 13 14 16 23 24 25        
    01 02 05 06 09 12 13 14 15 18 20 21 22 24 25        
    03 04 06 08 09 13 14 15 16 17 19 21 22 23 25        
    04 05 06 08 09 10 11 12 13 16 17 18 21 24 25        
    01 05 08 10 14 15 16 17 18 19 20 21 23 24 25        
    02 03 05 07 08 09 11 13 14 17 18 20 21 23 25        
    01 02 04 07 08 09 10 12 13 15 18 19 21 23 25        
    02 03 06 08 10 11 12 13 15 17 18 19 20 22 25        
    03 06 07 08 09 11 12 14 15 16 18 19 20 23 24        
    01 02 04 07 08 11 12 14 15 16 17 20 22 24 25        
    01 03 04 07 10 11 13 14 15 17 18 21 22 23 24        
    01 03 05 07 09 10 11 12 13 16 17 19 20 21 22        
    01 02 03 04 05 08 09 11 13 14 16 18 19 22 24        
    02 04 05 06 07 11 13 15 16 19 20 21 23 24 25        
    01 04 05 06 07 08 12 13 14 17 18 19 20 22 23        
    01 02 03 04 05 06 08 09 10 11 15 20 21 22 23        
    02 03 04 05 06 07 10 12 14 15 16 17 18 19 21    

    Gosto muito dessas matrizes reduzidas com uma garantia entre 70 e 99%.Obrigado!

  3. 14 horas atrás, RobSmith disse:

    @RezendeOlá.

    O Cologa não é a ferramenta adequada para esta verificação, ela não foi desenhada para verificar esta garantia.

     

    As ferramentas adequadas são:

    G.A.T. Engine - G.A.T. Engine Online Service -

    Wheel Generator - Lotto

    Wheeling Systems Validator 2.0.3

    Wheeling Systems Checker 4

    Heer 1 e 2

    Verificador do Rockcavera

     

    Concordo 

  4. Em 01/12/2015 em 19:10, BENICIO disse:
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    Muito boa. Obrigado!

  5. 6 minutos atrás, RobSmith disse:

    Pode se gerar o executavel pois o codigo fonte está nesta pagina

     

    https://www.lotterypost.com/thread/228056

      Mostrar conteúdo oculto

    MainPage.xaml
    _____________________________________________________

    <UserControl x:Class="ASimpleWheelGenerator.MainPage"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
        mc:Ignorable="d" Width="480" Height="640">
    <Border Width="480" Height="640" HorizontalAlignment="Left" VerticalAlignment="Top" BorderBrush="#FF929BCF" BorderThickness="1">   
      <Grid x:Name="LayoutRoot">
          <Grid.Background>
              <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0">
                  <GradientStop Color="White" Offset="0"/>
                  <GradientStop Color="#FFB6C3F3" Offset="1"/>
              </LinearGradientBrush>
          </Grid.Background>
          <Grid>
              <TextBlock Height="31" Margin="8,8,8,0" VerticalAlignment="Top" Text="A Simple Wheel Generator" TextWrapping="Wrap" FontFamily="Verdana" FontSize="18.667" TextAlignment="Center"/>
              <Slider x:Name="sliderSet"  Height="18" Margin="95,59,110,0" VerticalAlignment="Top" Minimum="1" Maximum="99" LargeChange="3" SmallChange="1" Value="15" IsTabStop="False" TabIndex="0"/>
              <Slider x:Name="sliderPick" VerticalAlignment="Top" Margin="95,81,110,0" LargeChange="2" Maximum="12" Minimum="1" SmallChange="1" Value="6" Height="18" TabIndex="1" IsTabStop="False"/>
              <Slider x:Name="sliderMatch" Margin="95,103,110,0" VerticalAlignment="Top" LargeChange="2" Maximum="6" Minimum="1" SmallChange="1" Value="5" Height="18" TabIndex="2" IsTabStop="False"/>
              <Slider x:Name="sliderWin" Margin="95,125,110,0" VerticalAlignment="Top" Maximum="5" Minimum="1" SmallChange="1" Value="4" TabIndex="3" IsTabStop="False"/>
              <TextBlock HorizontalAlignment="Left" Margin="44,59,0,0" VerticalAlignment="Top" Text="Set" TextWrapping="Wrap" Width="40" TextAlignment="Right" FontSize="13.333" FontFamily="Verdana"/>
            <TextBlock HorizontalAlignment="Left" Margin="44,81,0,0" VerticalAlignment="Top" Text="Pick" TextWrapping="Wrap" Height="16" Width="40" TextAlignment="Right" FontSize="13.333" FontFamily="Verdana"/>
            <TextBlock HorizontalAlignment="Left" Margin="44,103,0,0" VerticalAlignment="Top" Text="Match" TextWrapping="Wrap" Height="16" Width="40" TextAlignment="Right" FontSize="13.333" FontFamily="Verdana"/>
            <TextBlock HorizontalAlignment="Left" Margin="44,125,0,0" VerticalAlignment="Top" Text="Win" TextWrapping="Wrap" Height="16" Width="40" TextAlignment="Right" FontSize="13.333" FontFamily="Verdana"/>
              <TextBlock x:Name="Set_Value" Margin="372,59,87,0" VerticalAlignment="Top" Text="15" TextWrapping="Wrap" TextAlignment="Right" Width="19"/>
            <TextBlock x:Name="Pick_Value" Margin="372,81,87,0" VerticalAlignment="Top" Text="6" TextWrapping="Wrap" Width="19" TextAlignment="Right"/>
            <TextBlock x:Name="Match_Value" Margin="372,103,87,0" VerticalAlignment="Top" Text="5" TextWrapping="Wrap" Width="19" TextAlignment="Right"/>
            <TextBlock x:Name="Win_Value" Margin="372,125,87,0" VerticalAlignment="Top" Text="4" TextWrapping="Wrap" Width="19" TextAlignment="Right"/>
            <TextBlock x:Name="Set_Range" Height="16" HorizontalAlignment="Left" Margin="407,59,0,0" VerticalAlignment="Top" Width="56" Text="[1 to 99]" TextWrapping="Wrap"/>
            <TextBlock x:Name="Pick_Range" Height="16" HorizontalAlignment="Left" Margin="407,81,0,0" VerticalAlignment="Top" Width="56" Text="[1 to 12]" TextWrapping="Wrap"/>
            <TextBlock x:Name="Match_Range" Height="16" HorizontalAlignment="Left" Margin="407,103,0,0" VerticalAlignment="Top" Width="56" Text="[1 to 6]" TextWrapping="Wrap"/>
            <TextBlock x:Name="Win_Range" Height="16" HorizontalAlignment="Left" Margin="407,125,0,0" VerticalAlignment="Top" Width="56" Text="[1 to 5]" TextWrapping="Wrap"/>
            <TextBlock HorizontalAlignment="Left" Margin="16,43,0,0" VerticalAlignment="Top" TextWrapping="Wrap" FontSize="13.333" FontFamily="Verdana" TextDecorations="Underline"><Run Text="Conditions"/></TextBlock>
            <TextBlock HorizontalAlignment="Left" Margin="90,43,0,0" VerticalAlignment="Top" Text="                            Value                             " TextWrapping="Wrap" FontSize="13.333" FontFamily="Verdana" Width="313" TextAlignment="Center" TextDecorations="Underline"/>
            <TextBlock Margin="407,43,0,0" VerticalAlignment="Top" Text="Range  " TextWrapping="Wrap" FontSize="13.333" FontFamily="Verdana" HorizontalAlignment="Left" Width="56" TextDecorations="Underline"/>
            <TextBox x:Name="TextBox1" HorizontalAlignment="Left" Margin="15,239,0,60" Width="448" Text="" TabIndex="6" FontFamily="Verdana" VerticalScrollBarVisibility="Auto" HorizontalScrollBarVisibility="Auto" TextWrapping="Wrap" FontSize="13.333"/>
            <Button x:Name="cmdBuild" Height="24" Margin="168,156,0,0" VerticalAlignment="Top" Content="Build" HorizontalAlignment="Left" Width="70" TabIndex="5" FontFamily="Verdana"/>
            <Button x:Name="cmdCancel" Height="24" Margin="0,156,156,0" VerticalAlignment="Top" Content="Cancel" HorizontalAlignment="Right" Width="70" d:LayoutOverrides="HorizontalAlignment" IsEnabled="False" TabIndex="6" FontFamily="Verdana"/>
            <TextBlock Height="48" Margin="16,0,0,8" VerticalAlignment="Bottom" TextWrapping="Wrap" FontSize="9.333" FontFamily="Verdana" HorizontalAlignment="Left" Width="222"><Run Text="To Copy"/><LineBreak/><Run Text="- Click anywhere on the combination list."/><LineBreak/><Run Text="- Use Ctrl+A or Command+A to Select All."/><LineBreak/><Run Text="- Use Ctrl+C or Command+C to Copy."/></TextBlock>
            <ProgressBar x:Name="ProgressBar1" Height="10" Margin="15,222,15,0" VerticalAlignment="Top" Maximum="1000" SmallChange="1" Foreground="#FFE47200" Background="#FF5563FF"/>
              <TextBox x:Name="txtProgressUpdate" Height="24" Margin="15,191,15,0" VerticalAlignment="Top" Text="" TextWrapping="Wrap" FontFamily="Verdana" FontSize="10.667" IsTabStop="False" IsReadOnly="True"/>
              <CheckBox x:Name="chkIncludeIndexNumbers" Height="17" HorizontalAlignment="Right" Margin="0,160,-1,0" VerticalAlignment="Top" Width="158" Content="Include Line Numbers" FontSize="12" FontFamily="Verdana" RenderTransformOrigin="0.5,0.5">
                  <CheckBox.RenderTransform>
                      <TransformGroup>
                          <ScaleTransform ScaleX="0.75" ScaleY="0.75"/>
                          <SkewTransform/>
                          <RotateTransform/>
                          <TranslateTransform/>
                      </TransformGroup>
                  </CheckBox.RenderTransform>
              </CheckBox>
        </Grid>
          <TextBlock x:Name="txtVersion" Text="v1.0.10" Height="15" HorizontalAlignment="Right" Margin="0,0,23,8" VerticalAlignment="Bottom" Width="64" TextWrapping="Wrap" FontFamily="Verdana" FontSize="8" TextAlignment="Right"/>
      </Grid>
      </Border>
    </UserControl>

    _____________________________________________________

     

    MainPage.xaml.vb
    _____________________________________________________

    Partial Public Class MainPage
      Inherits UserControl

      Private WithEvents BackgroundWorker1 As New System.ComponentModel.BackgroundWorker

      Public Sub New()
        InitializeComponent()
        BackgroundWorker1.WorkerReportsProgress = True
        BackgroundWorker1.WorkerSupportsCancellation = True
      End Sub

      Private Sub MainPage_Loaded(ByVal sender As Object, ByVal e As System.Windows.RoutedEventArgs) Handles Me.Loaded
        Randomize(Microsoft.VisualBasic.Timer)
      End Sub

      Private Sub BackgroundWorker1_RunWorkerCompleted(ByVal sender As Object, ByVal e As System.ComponentModel.RunWorkerCompletedEventArgs) Handles BackgroundWorker1.RunWorkerCompleted
        If e.Error IsNot Nothing Then
          txtProgressUpdate.Text = "Build Error!"
          TextBox1.Text = "We're sorry." & vbCrLf & vbCrLf & "An error has occurred." & vbCrLf & vbCrLf & "Please try again with different settings."
        ElseIf e.Cancelled Then
          txtProgressUpdate.Text = "Build Canceled."
        Else
          txtProgressUpdate.Text = "Build Done."
        End If
        ProgressBar1.Value = 0
        sliderSet.IsEnabled = True
        sliderPick.IsEnabled = True
        sliderMatch.IsEnabled = True
        sliderWin.IsEnabled = True
        cmdBuild.IsEnabled = True
        cmdCancel.IsEnabled = False
        TextBox1.IsEnabled = True
        chkIncludeIndexNumbers.IsEnabled = True
      End Sub

      Private Sub BackgroundWorker1_ProgressChanged(ByVal sender As Object, ByVal e As System.ComponentModel.ProgressChangedEventArgs) Handles BackgroundWorker1.ProgressChanged
        Dim stateUpdate As WheelGenerator.StatusUpdate = CType(e.UserState, WheelGenerator.StatusUpdate)
        ProgressBar1.Value = stateUpdate.ProgressPercentagePer1000
        txtProgressUpdate.Text = stateUpdate.ProgressInformation
        If (stateUpdate.WheelInformation <> "") Then
          TextBox1.Text = stateUpdate.WheelInformation
        End If
      End Sub

      Private Sub BackgroundWorker1_DoWork(ByVal sender As Object, ByVal e As System.ComponentModel.DoWorkEventArgs) Handles BackgroundWorker1.DoWork
        Dim worker As System.ComponentModel.BackgroundWorker
        worker = CType(sender, System.ComponentModel.BackgroundWorker)
        Dim WG As WheelGenerator = CType(e.Argument, WheelGenerator)
        WG.GenerateWheel(worker, e)
      End Sub

      Sub StartThread()
        TextBox1.Text = ""
        txtProgressUpdate.Text = ""
        Dim WG As WheelGenerator = New WheelGenerator
        WG.N = Val(Set_Value.Text)
        WG.R = Val(Pick_Value.Text)
        WG.X = Val(Match_Value.Text)
        WG.Y = Val(Win_Value.Text)
        If chkIncludeIndexNumbers.IsChecked Then
          WG.IncludeIndexNumbers = True
        Else
          WG.IncludeIndexNumbers = False
        End If
        BackgroundWorker1.RunWorkerAsync(WG)
      End Sub

      Private Sub cmdBuild_Click(ByVal sender As Object, ByVal e As System.Windows.RoutedEventArgs) Handles cmdBuild.Click
        TextBox1.Text = ""
        sliderSet.IsEnabled = False
        sliderPick.IsEnabled = False
        sliderMatch.IsEnabled = False
        sliderWin.IsEnabled = False
        cmdBuild.IsEnabled = False
        cmdCancel.IsEnabled = True
        TextBox1.IsEnabled = False
        chkIncludeIndexNumbers.IsEnabled = False
        StartThread()
      End Sub

      Private Sub cmdCancel_Click(ByVal sender As Object, ByVal e As System.Windows.RoutedEventArgs) Handles cmdCancel.Click
        BackgroundWorker1.CancelAsync()
      End Sub

      Function MaxR(ByVal N As Integer) As Integer
        Select Case N
          Case Is = 1
            MaxR = 1
          Case Is = 2
            MaxR = 2
          Case Is = 3
            MaxR = 3
          Case Is = 4, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99
            MaxR = 4
          Case Is = 5, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71
            MaxR = 5
          Case Is = 6, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49
            MaxR = 6
          Case Is = 7, 34, 35, 36, 37, 38
            MaxR = 7
          Case Is = 8, 30, 31, 32, 33
            MaxR = 8
          Case Is = 9, 29
            MaxR = 9
          Case Is = 10, 28
            MaxR = 10
          Case Is = 11, 27
            MaxR = 11
          Case Is = 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26
            MaxR = 12
        End Select
      End Function

      Private Sub sliderSet_ValueChanged(ByVal sender As Object, ByVal e As System.Windows.RoutedPropertyChangedEventArgs(Of Double)) Handles sliderSet.ValueChanged
        Set_Value.Text = Int(sliderSet.Value)
        If Val(Pick_Value.Text) > MaxR(Val(Set_Value.Text)) Then
          If Val(Pick_Value.Text) > MaxR(Val(Set_Value.Text)) Then
            Pick_Value.Text = MaxR(Val(Set_Value.Text)).ToString
            sliderPick.Value = MaxR(Val(Set_Value.Text))
          End If
          sliderPick.Maximum = MaxR(Val(Set_Value.Text))
          Pick_Range.Text = "[1 to " & MaxR(Val(Set_Value.Text)).ToString & "]"
        Else
          sliderPick.Maximum = MaxR(Val(Set_Value.Text))
          Pick_Range.Text = "[1 to " & MaxR(Val(Set_Value.Text)).ToString & "]"
        End If
      End Sub

      Private Sub sliderPick_ValueChanged(ByVal sender As Object, ByVal e As System.Windows.RoutedPropertyChangedEventArgs(Of Double)) Handles sliderPick.ValueChanged
        Pick_Value.Text = Int(sliderPick.Value)
        If Val(Match_Value.Text) > Val(Pick_Value.Text) Then
          If Val(Match_Value.Text) > Val(Pick_Value.Text) Then
            Match_Value.Text = Val(Pick_Value.Text).ToString
            sliderMatch.Value = Val(Pick_Value.Text)
          End If
          sliderMatch.Maximum = Val(Pick_Value.Text)
          Match_Range.Text = "[1 to " & Val(Pick_Value.Text).ToString & "]"
        Else
          sliderMatch.Maximum = Val(Pick_Value.Text)
          Match_Range.Text = "[1 to " & Val(Pick_Value.Text).ToString & "]"
        End If
      End Sub

      Private Sub sliderMatch_ValueChanged(ByVal sender As Object, ByVal e As System.Windows.RoutedPropertyChangedEventArgs(Of Double)) Handles sliderMatch.ValueChanged
        Match_Value.Text = Int(sliderMatch.Value)
        If Val(Win_Value.Text) > Val(Match_Value.Text) Then
          If Val(Win_Value.Text) > Val(Match_Value.Text) Then
            Win_Value.Text = Val(Match_Value.Text).ToString
            sliderWin.Value = Val(Match_Value.Text)
          End If
          sliderWin.Maximum = Val(Match_Value.Text)
          Win_Range.Text = "[1 to " & Val(Match_Value.Text).ToString & "]"
        Else
          sliderWin.Maximum = Val(Match_Value.Text)
          Win_Range.Text = "[1 to " & Val(Match_Value.Text).ToString & "]"
        End If
      End Sub

      Private Sub sliderWin_ValueChanged(ByVal sender As Object, ByVal e As System.Windows.RoutedPropertyChangedEventArgs(Of Double)) Handles sliderWin.ValueChanged
        Win_Value.Text = Int(sliderWin.Value)
      End Sub

    End Class

    _____________________________________________________

     

    WheelGenerator.vb
    _____________________________________________________

    Public Class WheelGenerator
      Public Class StatusUpdate
        Public ProgressPercentagePer1000 As Integer
        Public ProgressInformation As String
        Public WheelInformation As String
      End Class

      Public N, R, X, Y As Integer
      Public IncludeIndexNumbers As Boolean
      Const IndexMax As Integer = 13983816
      Private Numbers(IndexMax, 12) As Byte

      Public Sub GenerateWheel(ByVal worker As System.ComponentModel.BackgroundWorker, ByVal e As System.ComponentModel.DoWorkEventArgs)
        Dim T, Z, Zs, Zremain, Pos, Count, Index, MissingNumbers, MissingSelection, MissingIndex, RandNumRemain As Integer
        Dim NumRemain As String = ""
        Dim tempWheel As String = ""
        Dim UpdateStatus As New StatusUpdate
        UpdateStatus.ProgressPercentagePer1000 = 0
        UpdateStatus.ProgressInformation = ""
        UpdateStatus.WheelInformation = ""
        Randomize(Microsoft.VisualBasic.Timer)
        tempWheel = "Condition" & vbCrLf
        If X > 1 Then
          tempWheel &= "- If " & X.ToString & " Drawn Numbers are in the Set of " & N.ToString & " Numbers," & vbCrLf
        Else
          tempWheel &= "- If " & X.ToString & " Drawn Number is in the Set of " & N.ToString & " Numbers," & vbCrLf
        End If
        If Y > 1 Then
          tempWheel &= "- Then at least 1 Combination has " & Y.ToString & " Winning Numbers." & vbCrLf
        Else
          tempWheel &= "- Then at least 1 Combination has " & Y.ToString & " Winning Number." & vbCrLf
        End If
        tempWheel &= "____________________________________________" & vbCrLf
        T = Comb(N, R)
        Z = Comb(N, X)
        UpdateStatus.ProgressInformation = "Clearing Combination Set..."
        worker.ReportProgress(0, UpdateStatus)
        For a = 0 To Z
          If worker.CancellationPending Then
            e.Cancel = True
            Exit Sub
          End If
          For b As Integer = 0 To 12
            Numbers(a, b) = &H0
          Next
          Select Case Z
            Case Is > 100
              If Modulus(a, Int(Z / 100)) = 0 Then
                UpdateStatus.ProgressPercentagePer1000 = Int(1000 * (a / Z))
                worker.ReportProgress(0, UpdateStatus)
              End If
            Case Else
              UpdateStatus.ProgressPercentagePer1000 = Int(1000 * (a / Z))
              worker.ReportProgress(0, UpdateStatus)
          End Select
        Next
        UpdateStatus.ProgressPercentagePer1000 = 0
        If Y < R Then
          UpdateStatus.ProgressInformation = "Building Match Condition..."
          worker.ReportProgress(0, UpdateStatus)
          For a As Integer = 1 To Z
            WriteCombination(a, Index2Combin(N, X, a), WriteCombin.Add)
            If worker.CancellationPending Then
              e.Cancel = True
              Exit Sub
            End If
            Select Case Z
              Case Is > 100
                If Modulus(a, Int(Z / 100)) = 0 Then
                  UpdateStatus.ProgressInformation = "Building Match Condition... " & Index2Combin(N, X, a)
                  UpdateStatus.ProgressPercentagePer1000 = Int(1000 * (a / Z))
                  worker.ReportProgress(0, UpdateStatus)
                End If
              Case Else
                UpdateStatus.ProgressInformation = "Building Match Condition... " & Index2Combin(N, X, a)
                UpdateStatus.ProgressPercentagePer1000 = Int(1000 * (a / Z))
                worker.ReportProgress(0, UpdateStatus)
            End Select
          Next
          UpdateStatus.ProgressInformation = "Building Win Condition..."
          worker.ReportProgress(0, UpdateStatus)
          Zremain = Z
          Index = 0
          Do
            Zs = RandomLowerUpper(1, Zremain)
            Pos = 0
            Count = 0
            Do
              Pos += 1
              If (CSTEBit(BitState.ExmBit, Numbers(Pos, 12), 4) = &H0) And (CSTEBit(BitState.ExmBit, Numbers(Pos, 12), 5) = &H0) Then
                Count += 1
              End If
            Loop Until Count = Zs
            Numbers(Pos, 12) = CSTEBit(BitState.SetBit, Numbers(Pos, 12), 4)
            Zremain -= 1
            Select Case Z
              Case Is > 100
                If Modulus(Zremain, Int(Z / 100)) = 0 Then
                  UpdateStatus.ProgressPercentagePer1000 = Int(1000 * (Zremain / Z))
                  worker.ReportProgress(0, UpdateStatus)
                End If
              Case Else
                UpdateStatus.ProgressPercentagePer1000 = Int(1000 * (Zremain / Z))
                worker.ReportProgress(0, UpdateStatus)
            End Select
            For a = 1 To Z
              If worker.CancellationPending Then
                e.Cancel = True
                Exit Sub
              End If
              If (CSTEBit(BitState.ExmBit, Numbers(a, 12), 4) = &H0) And (CSTEBit(BitState.ExmBit, Numbers(a, 12), 5) = &H0) Then
                If CompareCombination(a, ReadCombination(Pos, N, ReadCombin.GetStoredNumbers)) >= Y Then
                  Numbers(a, 12) = CSTEBit(BitState.SetBit, Numbers(a, 12), 5)
                  Zremain -= 1
                  Select Case Z
                    Case Is > 100
                      If Modulus(Zremain, Int(Z / 100)) = 0 Then
                        UpdateStatus.ProgressPercentagePer1000 = Int(1000 * (Zremain / Z))
                        worker.ReportProgress(0, UpdateStatus)
                      End If
                    Case Else
                      UpdateStatus.ProgressPercentagePer1000 = Int(1000 * (Zremain / Z))
                      worker.ReportProgress(0, UpdateStatus)
                  End Select
                End If
              End If
            Next
            If X < R Then
              For a = X + 1 To R
                NumRemain = ReadCombination(Pos, N, ReadCombin.GetNotStoredNumbers)
                RandNumRemain = RandomLowerUpper(1, Int(Len(NumRemain) / 3))
                WriteCombination(Pos, ReadCombination(Pos, N, ReadCombin.GetStoredNumbers) & Mid(NumRemain, 3 * RandNumRemain - 2, 3), WriteCombin.Add)
              Next
              For a = 1 To Z
                If (CSTEBit(BitState.ExmBit, Numbers(a, 12), 4) = &H0) And (CSTEBit(BitState.ExmBit, Numbers(a, 12), 5) = &H0) Then
                  If CompareCombination(a, ReadCombination(Pos, N, ReadCombin.GetStoredNumbers)) >= Y Then
                    Numbers(a, 12) = CSTEBit(BitState.SetBit, Numbers(a, 12), 5)
                    Zremain -= 1
                    Select Case Z
                      Case Is > 100
                        If Modulus(Zremain, Int(Z / 100)) = 0 Then
                          UpdateStatus.ProgressPercentagePer1000 = Int(1000 * (Zremain / Z))
                          worker.ReportProgress(0, UpdateStatus)
                        End If
                      Case Else
                        UpdateStatus.ProgressPercentagePer1000 = Int(1000 * (Zremain / Z))
                        worker.ReportProgress(0, UpdateStatus)
                    End Select
                  End If
                End If
              Next
            End If
            Index += 1
            WriteCombination(0, ReadCombination(Pos, N, ReadCombin.GetStoredNumbers), WriteCombin.Add)
            If IncludeIndexNumbers Then
              tempWheel &= Format(Index, "00000000 - ") & ReadCombination(Pos, N, ReadCombin.GetStoredNumbers) & vbCrLf
              UpdateStatus.ProgressInformation = "Building Win Condition... " & Format(Index, "00000000 - ") & ReadCombination(Pos, N, ReadCombin.GetStoredNumbers)
            Else
              tempWheel &= ReadCombination(Pos, N, ReadCombin.GetStoredNumbers) & vbCrLf
              UpdateStatus.ProgressInformation = "Building Win Condition... " & ReadCombination(Pos, N, ReadCombin.GetStoredNumbers)
            End If
            UpdateStatus.ProgressPercentagePer1000 = Int(1000 * (Zremain / Z))
            worker.ReportProgress(0, UpdateStatus)
          Loop Until Zremain = 0
          If Len(ReadCombination(0, N, ReadCombin.GetNotStoredNumbers)) / 3 <> 0 Then
            MissingNumbers = Len(ReadCombination(0, N, ReadCombin.GetNotStoredNumbers)) / 3
            Count = 0
            For a = 1 To Z
              If (CompareCombination(a, ReadCombination(0, N, ReadCombin.GetNotStoredNumbers)) = MissingNumbers) And (CSTEBit(BitState.ExmBit, Numbers(a, 12), 5) = &H1) Then
                Count += 1
              End If
              Select Case Z
                Case Is > 100
                  If Modulus(a, Int(Z / 100)) = 0 Then
                    UpdateStatus.ProgressPercentagePer1000 = Int(1000 * (a / Z))
                    worker.ReportProgress(0, UpdateStatus)
                  End If
                Case Else
                  UpdateStatus.ProgressPercentagePer1000 = Int(1000 * (a / Z))
                  worker.ReportProgress(0, UpdateStatus)
              End Select
            Next
            MissingSelection = RandomLowerUpper(1, Count)
            Count = 0
            MissingIndex = 0
            Do
              MissingIndex += 1
              If (CompareCombination(MissingIndex, ReadCombination(0, N, ReadCombin.GetNotStoredNumbers)) = MissingNumbers) And (CSTEBit(BitState.ExmBit, Numbers(MissingIndex, 12), 5) = &H1) Then
                Count += 1
              End If
              Select Case Z
                Case Is > 100
                  If Modulus(MissingIndex, Int(Z / 100)) = 0 Then
                    UpdateStatus.ProgressPercentagePer1000 = Int(1000 * (MissingIndex / Z))
                    worker.ReportProgress(0, UpdateStatus)
                  End If
                Case Else
                  UpdateStatus.ProgressPercentagePer1000 = Int(1000 * (MissingIndex / Z))
                  worker.ReportProgress(0, UpdateStatus)
              End Select
            Loop Until Count = MissingSelection
            UpdateStatus.ProgressPercentagePer1000 = 0
            worker.ReportProgress(0, UpdateStatus)
            Numbers(MissingIndex, 12) = CSTEBit(BitState.TogBit, Numbers(MissingIndex, 12), 4)
            Numbers(MissingIndex, 12) = CSTEBit(BitState.TogBit, Numbers(MissingIndex, 12), 5)
            If X < R Then
              For a = X + 1 To R
                NumRemain = ReadCombination(MissingIndex, N, ReadCombin.GetNotStoredNumbers)
                RandNumRemain = RandomLowerUpper(1, Int(Len(NumRemain) / 3))
                WriteCombination(MissingIndex, ReadCombination(MissingIndex, N, ReadCombin.GetStoredNumbers) & Mid(NumRemain, 3 * RandNumRemain - 2, 3), WriteCombin.Add)
              Next
            End If
            Index += 1
            If IncludeIndexNumbers Then
              tempWheel &= Format(Index, "00000000 - ") & ReadCombination(MissingIndex, N, ReadCombin.GetStoredNumbers) & vbCrLf
            Else
              tempWheel &= ReadCombination(MissingIndex, N, ReadCombin.GetStoredNumbers) & vbCrLf
            End If
          End If
        Else
          For a = 1 To T
            If worker.CancellationPending Then
              e.Cancel = True
              Exit Sub
            End If
            If IncludeIndexNumbers Then
              tempWheel &= Format(a, "00000000 - ") & Index2Combin(N, R, a) & vbCrLf
              UpdateStatus.ProgressInformation = "Building Win Condition... " & Format(a, "00000000 - ") & Index2Combin(N, R, a)
            Else
              tempWheel &= Index2Combin(N, R, a) & vbCrLf
              UpdateStatus.ProgressInformation = "Building Win Condition... " & Index2Combin(N, R, a)
            End If
            Select Case T
              Case Is > 100
                If Modulus(a, Int(T / 100)) = 0 Then
                  UpdateStatus.ProgressPercentagePer1000 = Int(1000 * (a / T))
                  worker.ReportProgress(0, UpdateStatus)
                End If
              Case Else
                UpdateStatus.ProgressPercentagePer1000 = Int(1000 * (a / T))
                worker.ReportProgress(0, UpdateStatus)
            End Select
          Next
          Index = T
        End If
        tempWheel &= "____________________________________________" & vbCrLf
        If Index > 1 Then
          UpdateStatus.WheelInformation = "Wheel" & vbCrLf & _
                                          "- Pick " & R.ToString & vbCrLf & _
                                          "- " & N.ToString & " Numbers" & vbCrLf & _
                                          "- " & Format(Index, "##,###,###") & " Combinations" & vbCrLf & _
                                          "- " & Format((Index / T), "##0.######% ") & "Coverage of " & Format(T, "##,###,### ") & "Combinations" & vbCrLf & vbCrLf & tempWheel
        Else
          UpdateStatus.WheelInformation = "Wheel" & vbCrLf & _
                                          "- Pick " & R.ToString & vbCrLf & _
                                          "- " & N.ToString & " Numbers" & vbCrLf & _
                                          "- " & Format(Index, "##,###,###") & " Combination" & vbCrLf & _
                                          "- " & Format((Index / T), "##0.######% ") & "Coverage of " & Format(T, "##,###,### ") & "Combinations" & vbCrLf & vbCrLf & tempWheel
        End If
        worker.ReportProgress(0, UpdateStatus)
      End Sub

      Enum WriteCombin
        Add = True
        Remove = False
      End Enum

      Enum ReadCombin
        GetStoredNumbers = True
        GetNotStoredNumbers = False
      End Enum

      Enum BitState As Byte
        ClrBit = 0
        SetBit = 1
        TogBit = 2
        ExmBit = 3
      End Enum

      Function Modulus(ByVal a As Double, ByVal b As Double) As Long
        Modulus = a - b * Int(a / b)
      End Function

      Function RandomLowerUpper(ByVal L As Long, ByVal U As Long) As Long
        RandomLowerUpper = Int(Rnd() * (U - (L - 1))) + L
      End Function

      Function Fact(ByVal N As Integer) As Double
        If (N <= 1) Then
          Fact = 1
        Else
          Fact = N * Fact(N - 1)
        End If
      End Function

      Function Perm(ByVal N As Integer, ByVal R As Integer) As Double
        Dim a As Integer
        Dim b As Double
        b = 1
        If (N < R) Then
          Perm = 0
        Else
          For a = (N - (R - 1)) To N
            b = b * a
          Next a
          Perm = b
        End If
      End Function

      Function Comb(ByVal N As Integer, ByVal R As Integer) As Long
        If (N < R) Then
          Comb = 0
        Else
          Comb = Perm(N, R) / Fact(R)
        End If
      End Function

      Function Cdist(ByVal N As Integer, ByVal R As Integer, ByVal C As Integer, ByVal Z As Integer) As Long
        If ((Z < C) Or (Z > (N - (R - C))) Or (Z > N) Or (C > R) Or (N < 1) Or (R < 1) Or (C < 1) Or (Z < 1)) Then
          Cdist = 0
        Else
          Cdist = Comb((Z - 1), (C - 1)) * Comb((N - Z), (R - C))
        End If
      End Function

      Function fColumnSum(ByVal N As Integer, ByVal R As Integer, ByVal Z As Integer) As Long
        Dim a As Integer
        Dim ColumnSum As Double
        If (Z < 1) Then
          fColumnSum = 0
        ElseIf ((Z >= 1) And (Z < (N - (R - 1)))) Then
          ColumnSum = 0
          For a = 1 To Z
            ColumnSum = ColumnSum + Cdist(N, R, 1, a)
          Next a
          fColumnSum = ColumnSum
        ElseIf (Z >= (N - (R - 1))) Then
          fColumnSum = Comb(N, R)
        End If
      End Function

      Function Index2Combin(ByVal N As Integer, ByVal R As Integer, ByVal I As Long) As String
        Dim a, Combination(), Z As Integer
        Dim J As Double
        ReDim Combination(R)
        Dim tmpString As String
        Dim NumberFound As Boolean
        tmpString = ""
        J = I
        J = J - 1
        Z = 0
        For a = 1 To R
          If ((I >= 1) And (I <= Comb(N, R))) Then
            If (a = 1) Then
              Combination(a) = 1
            Else
              Combination(a) = Combination(a - 1) + 1
            End If
            NumberFound = False
            Do
              Select Case (J - fColumnSum((N - Z), (R - (a - 1)), (Combination(a) - (Z + 1))))
                Case Is < 0
                  Combination(a) = Combination(a) - 1
                  NumberFound = True
                Case Is = 0
                  NumberFound = True
                Case Is > 0
                  Combination(a) = Combination(a) + 1
              End Select
            Loop Until NumberFound
            J = J - fColumnSum((N - Z), (R - (a - 1)), (Combination(a) - (Z + 1)))
            Z = Combination(a)
          Else
            Combination(a) = 0
          End If
          tmpString = tmpString & Format(Combination(a), "00 ")
        Next a
        Index2Combin = tmpString
      End Function

      Function Combin2Index(ByVal N As Integer, ByVal R As Integer, ByVal Combination As String) As Long
        Dim a As Integer
        Dim fSum As Double
        fSum = 1
        For a = 1 To R
          If (a = 1) Then
            fSum = fSum + fColumnSum(N, R, (Val(Mid(Combination, 3 * a - 2, 2)) - 1))
          Else
            fSum = fSum + fColumnSum((N - Val(Mid(Combination, 3 * (a - 1) - 2, 2))), (R - (a - 1)), (Val(Mid(Combination, 3 * a - 2, 2)) - (Val(Mid(Combination, 3 * (a - 1) - 2, 2)) + 1)))
          End If
        Next a
        Combin2Index = fSum
      End Function

      Sub WriteCombination(ByVal I As Integer, ByVal Combination As String, ByVal Add As Boolean)
        Dim bytPos As Integer
        Dim bitPos As Byte
        Dim R As Integer
        Dim Z As Integer
        R = Int(Len(Combination) / 3)
        If R <> 0 Then
          For a As Integer = 1 To R
            Z = CInt(Val(Mid(Combination, 3 * a - 2, 2)))
            bytPos = CInt(IntPart(CDbl(Z) / 8))
            bitPos = CByte(8 * DecPart(CDbl(Z) / 8))
            If Add Then
              Numbers(I, bytPos) = CSTEBit(BitState.SetBit, Numbers(I, bytPos), bitPos)
            Else
              Numbers(I, bytPos) = CSTEBit(BitState.ClrBit, Numbers(I, bytPos), bitPos)
            End If
          Next
        End If
      End Sub

      Function ReadCombination(ByVal I As Integer, ByVal N As Integer, ByVal GetStoredValues As Boolean) As String
        Dim tmpText As String = ""
        Dim bytPos As Integer
        Dim bitPos As Byte
        For a As Byte = 1 To N
          bytPos = CInt(IntPart(CDbl(a) / 8))
          bitPos = CByte(8 * DecPart(CDbl(a) / 8))
          If GetStoredValues Then
            If CSTEBit(BitState.ExmBit, Numbers(I, bytPos), bitPos) = 1 Then
              tmpText &= Format(a, "00 ")
            End If
          Else
            If CSTEBit(BitState.ExmBit, Numbers(I, bytPos), bitPos) = 0 Then
              tmpText &= Format(a, "00 ")
            End If
          End If
        Next
        ReadCombination = tmpText
      End Function

      Function CompareCombination(ByVal I As Integer, ByVal Combination As String) As Integer
        Dim T As Integer = 0
        Dim bytPos As Integer
        Dim bitPos As Byte
        For a As Integer = 1 To Int(Len(Combination) / 3)
          bytPos = CInt(IntPart(CDbl(Val(Mid(Combination, 3 * a - 2, 2))) / 8))
          bitPos = CByte(8 * DecPart(CDbl(Val(Mid(Combination, 3 * a - 2, 2))) / 8))
          T += CSTEBit(BitState.ExmBit, Numbers(I, bytPos), bitPos)
        Next
        CompareCombination = T
      End Function

      Public Function CSTEBit(ByVal CSTE As Byte, ByVal Byt As Byte, ByVal Bit As Byte) As Byte
        If Bit < 8 Then
          Dim Mask As Byte = 2 ^ Bit
          Select Case CSTE
            Case BitState.ClrBit
              Return Byt And Not Mask
            Case BitState.SetBit
              Return Byt Or Mask
            Case BitState.TogBit
              Return Byt Xor Mask
            Case BitState.ExmBit
              If ((Byt And Mask) > 0) Then
                Return 1
              Else
                Return 0
              End If
            Case Else
              Return Byt
          End Select
        Else
          Return Byt
        End If
      End Function

      Function IntPart(ByVal n As Double) As Integer
        Select Case Math.Sign(n)
          Case -1
            Return Math.Ceiling(n)
          Case 0
            Return 0
          Case 1
            Return Math.Floor(n)
        End Select
      End Function

      Function DecPart(ByVal n As Double) As Double
        Select Case Math.Sign(n)
          Case -1
            Return (n - Math.Ceiling(n))
          Case 0
            Return 0
          Case 1
            Return (n - Math.Floor(n))
        End Select
      End Function

    End Class

     

    Muito obrigado!!!

  6. Em 21/02/2022 em 11:18, RobSmith disse:

    Hoje 21.02.21

    Quanto tempo não passo por aqui.

     

    Atualizando uma novidade aqui e outra ali.

     

    https://www.somatematica.com.br/lotofacil.php

     

    Nesta parte
    Eu já teria ganho algum prêmio?

     

    Verifica se seus numeros teria ganho algo nos concursos anteriores

     

    o Aleatório

     

    o Inteligente

     

    O gerador aleatório sorteia 15 números quaisquer. Já o gerador inteligente analisa os últimos concursos, considera o número de dezenas repetidas de um concurso para o outro e a quantidade de números pares e ímpares, eliminando assim milhares de resultados improváveis.

    Interessante esse site. Obrigado!

  7. Em 15/03/2017 em 07:31, iziplay disse:

    Jadex (Douglas Paul Smalish) released a windows version 


    A Simple Wheel Generator

     

    The links for download can be done at these below:

    http://www.jadexcode.com/files/programs/asimplewheelgenerator.exe

    http://mail1.mediacombb.net/home/jadexcode@mediacombb.net/Files/Applications/ASimpleWheelGenerator.exe

    ftp://www.jadexcode.com/applications/ASimpleWheelGenerator.exe

     

    This is a very basic wheel generator.

    We released the source code a while back in a post here at the Lottery Post, A Simple Wheel Generator Source.

    In the image below, it shows the simple layout.

    The settings are: Set, Pick, Match and Win.

    Set is the quantity of numbers used to make a combination.

    Pick is the size of the lottery's drawing, i.e. Pick 6, Pick 5.

    Match is how many drawn numbers match the set of numbers used.

    Win is how many drawn numbers appear in at least 1 combination.

    These are explained in the Condition section of the displayed wheel.

    Changing these setting and pressing Build will generate a new wheel.

    Each wheel, depending on the settings, will create a different wheel each time and a different wheel than everyone else.

    You can also start the application multiple times to have more than one program running at the same time.

    The wheel can be displayed with line numbers and the combos can have the spaces replaced with tabs.

    The tabbing works well with Excel when pasting a copy of a wheel; it allows the numbers to be placed in different columns.

    ASimpleWheelGenerator-02.PNG

     

    ASimpleWheelGenerator-00.gif

     

     

    Infelizmente os links estão quebrados

  8. Em 29/11/2017 em 15:20, edi8 disse:

    Hi alissonsanchez,

    record C(15,6,4,6)=19 and inverse C(15,9,7,9)=19

    http://lottodesigns.altervista.org/FilesHTML/Table=v,06,04,06.html

     

    C(15,6,4,6)=19

    1 2 4 10 13 14
    1 2 5 6 8 12
    1 2 5 10 11 15
    1 3 4 6 7 11
    1 3 11 12 13 14
    1 5 8 9 14 15
    1 6 8 9 12 14
    1 7 9 10 12 15
    2 3 4 8 9 10
    2 3 5 7 9 13
    2 3 6 9 13 15
    2 4 6 7 10 12
    2 7 8 11 14 15
    3 4 5 12 14 15
    3 5 7 8 10 13
    3 6 8 10 13 15
    4 5 6 7 13 15
    4 8 9 11 12 13
    5 6 9 10 11 14

    ....................

     

    my best result on 10 lines is 87.712%

    01 02 03 09 12 14
    01 02 04 06 10 13
    01 04 07 08 09 11
    01 05 10 11 14 15
    02 03 07 08 10 15
    02 05 06 07 11 12
    03 04 05 06 08 14
    03 04 11 12 13 15
    05 08 09 10 12 13
    06 07 09 13 14 15


    generated by program Wheel Generator 1.7 FREE of Anastasio Tampakis

    download:  https://megawrzuta.pl/download/d2f059c4bcb7e22eacf2deb9be43bf51.html

    ( green text: Pobierz plik )

    Obrigado pelo Wheel Generator

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